I'm a user-centered product designer making things that make people go "Why doesn't everything work this way?"
I specialize in prototyping physical/digital interactions and iterative product development -- in other words, making things real as early as possible and iterating along the way. I consult with companies like Machine and most recently with the folks over at Sidewalk Labs. I enjoy mentoring designers and occasionally guest crit at Parsons School of Design and Columbia Graduate School of Architecture, Preservation, and Planning.
I’m currently exploring new opportunities starting January 2019. If you like what you see here, I'd love to hear from you! Reach out at [email protected]v1 and v2.