I'm a people-centered product designer making cities, civics, and government more useful.
I specialize in prototyping physical/digital interactions and iterative product development -- in other words, making things real as early as possible and iterating along the way. I consult with companies like Machine and most recently with the folks over at Sidewalk Labs. I enjoy mentoring designers and occasionally guest crit at Parsons School of Design and Columbia Graduate School of Architecture, Preservation, and Planning.
I’m currently exploring new full- or part-time opportunities starting October 2018. If you like what you see here, I'd love to hear from you! Reach out at [email protected]v1 and v2.